ANIMATION FILMAKER | CG ARTIST

Mental Ray Unified Sampling in Maya 2014

http://elementalray.wordpress.com/2011/10/31/unified-sampling/

Maya 2014 mental ray makes unified sampling method as the default rendering method. It is so much easier for artist because all you control is one slider – QUALITY. The suggested test rendering quality is 0.5 and production quality between 1 to 1.5, although I am tempted to blast it to 3 for mega projects (probably need to crank up max samples as well).

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